BarbaroTech
Software EngineerFull‑Stack & AutomationBased in San Diego

About Anthony Barbaro

I’m a software engineer with a backend and full‑stack foundation who likes building things that actually ship: websites, internal tools, and automations that save time, clean up processes, and help businesses scale.

Over the last few years, I’ve gone from studying computer science at San Diego State University to building real systems for teams — internal tools, reporting automation, and production web apps. The last year has been heavy on helping businesses modernize: turning slow, manual workflows into fast digital solutions, and building websites that look clean, load fast, and generate real inquiries.

Backend & automation experienceFull‑stack Next.js & TypeScriptClient‑facing sites & digital solutions
Anthony Barbaro headshot

My path into software

I spent about three and a half years at San Diego State University, working through a Computer Science degree while building projects on the side. That mix of theory and hands‑on work is where I got comfortable moving from “idea” to something running in production.

During that time I built games, small tools, and full web apps, and I naturally gravitated toward automation and backend systems. I like taking a messy process — reporting, data entry, manual updates — and turning it into a reliable tool that just runs.

Over the last year I’ve shifted that same mindset to real businesses: smoke shops, local retailers, and companies that need better systems. That’s included designing websites from scratch, standing up full‑stack apps, and building custom workflows that save time, reduce errors, and make it easier for customers to actually reach the business.

EDUCATION
San Diego State University
B.S. Computer Science
~3.5 years • GPA 3.6

Core CS fundamentals + practical builds: algorithms, systems, OOP, plus projects in Python, Java, C++, and JavaScript.

Experience

I’ve worked in roles where the expectation was simple: own problems, build tools, and keep systems running smoothly.

Admin & Developer
Hilife Group — San Diego, CA
June 2024 – Present

Owned and maintained internal POS and inventory systems, and became the point of contact for backend issues and system reliability.

  • • Automated inventory and reporting pipelines using Python and Google APIs.
  • • Reduced manual workload by roughly $5,000/month.
  • • Helped keep cross‑team operations running smoothly with fewer manual steps.
Software Engineering Intern
Marcus & Millichap — San Diego, CA
Oct 2022 – May 2023

Built internal automation tools around CRM workflows to save time and improve data quality.

  • • Used Python and REST APIs to sync data between CoStar and HubSpot.
  • • Improved internal email deliverability by ~12%.
  • • Saved ~5 hours per week in manual data work for the team.

Projects & things I’ve shipped

I like building end‑to‑end: from idea and architecture to shipping the actual UI, wiring APIs, and deploying.

TheSmokingBee — Headless Shopify Store
End-to-end builder

High-performance headless eCommerce storefront using Next.js 15, the Shopify Storefront API, and GraphQL.

  • Designed and implemented a headless architecture for better performance and flexibility.
  • Integrated Shopify Storefront API with GraphQL for product data and inventory.
  • Deployed on Vercel with CI/CD and preview environments for fast iteration.
  • Focused on SEO, responsiveness, and a clean product experience.

Next.js 15 • TypeScript • Tailwind CSS • Shopify Storefront API • GraphQL • Vercel

BuzzPythonGUI — Automated Reporting Suite
Automation engineer

Cross‑platform GUI that automated end‑to‑end business reporting, from scraping to analytics to upload.

  • Used Selenium to scrape key data for inventory and sales reporting.
  • Processed and analyzed reports in Excel with advanced formulas.
  • Uploaded final files to Google Drive via Google Drive API.
  • Reduced reporting time by ~80% and significantly cut manual errors.

Python • Selenium • Google Drive API • Excel • Automation

Internal Tools & Games
Engineer & builder

A set of projects that explore clean architecture, probability, and simulations.

  • CasinoMob: modular casino‑style games (blackjack, baccarat, war) with OOP‑driven logic and edge‑case handling.
  • MiniGolf 3D (Unity): physics‑based mini golf simulator with level design and collision detection.
  • Personal portfolio sites: multiple iterations, including self‑hosted React/Tailwind and now this BarbaroTech Next.js build.

C# • Unity • OOP • React • Tailwind CSS

Technical snapshot

Day‑to‑day I’m most comfortable in TypeScript, React/Next.js, and Node, with enough DevOps to ship and maintain production apps.

Languages
  • TypeScript
  • JavaScript
  • Python
  • Java
  • C++
Frontend
  • React
  • Next.js
  • Tailwind CSS
  • Responsive UI
Backend
  • Node.js
  • REST APIs
  • Authentication
  • PostgreSQL / SQL
  • GraphQL
Cloud & DevOps
  • Vercel
  • AWS (EC2, S3)
  • Azure
  • Docker
  • GitHub Actions
  • Jenkins
  • Terraform

Let’s build something useful

Whether you need a clean website, a full‑stack app, or an internal tool that saves hours each week, I’m happy to scope it and give you a clear path forward.